I have passion for computer animation since young age; I enjoy designing, sculpting and rigging characters and programing!
I received my Associate’s Degree in Computer Graphics in 2004, then I received my Bachelor’s Degree in Filmmaking and editing in 2013. I started my career at very young age; almost when I was 18! I worked in various design studios as a Computer Graphics Artist, until in 2006 I moved to the animation industry!
I study a lot of math, anatomy, motion and softwares every day in order to accomplish my mission, and I work closely with the art directors and the animators to translate their visions into believable characters that move in the 3D space.
my key skills is : Character TD , Pipeline TD , Rigger and making script and tools for artist and also I enjoy 3d math and programming
I’m currently working as senior Rigging Artist with a couple of companies as freelancer